Categories: Gaming

Gaming industry to become “100% digital” sooner than expected

The gaming industry will become “100% digital” sooner than expected if assurances from Electronics Arts president Frank Gibeau are anything to go by.

Frank Gibeau, president of EA Labels

In an incisive interview with GamesIndustry International, Gibeau spoke of the company’s position at the forefront of the transition to digital and its “inevitable” ubiquity. Last year, digital alone – downloadable games, mobile apps and subscriptions – earned EA over $1 billion for the first time and this figure is expected to climb close to $2 billion this year.

The time when all revenues are collected from digital products and services is in the “near future”. EA are going to be a “100% digital company, period”.

“For us, the fastest growing segment of our business is clearly digital and clearly digital services and ultimately Electronic Arts, at some point in the future – much like your question about streaming and cloud – we’re going to be a 100% digital company, period. It’s going to be there some day. It’s inevitable.”

Gibeau did point out that EA wouldn’t abandon physical retail stores just yet, but would “continue to deliver games in whatever media formats make sense and as one ebbs and one starts to flow, we’ll [EA] go in that direction”.

Direct digital sales is something that EA has “a clear line of sight on”. Selling directly to the customer or gamer in digital form has a number of distinct advantages for not just EA, but all games publishers out there. For one they retain a greater share of sales, but can also offer “a lot more personalized” content and do “some really interesting things from a service level”.

All that remains is for cloud and streaming to “come on line at scale” for digital-only to become a reality.

Albizu Garcia

Albizu Garcia is the Co-Founder and CEO of Gain -- a marketing technology company that automates the social media and content publishing workflow for agencies and social media managers, their clients and anyone working in teams.

View Comments

Recent Posts

AI safety for kids a top concern for COPPA compliant AI startups

June means the start of summer is upon us, and as teachers put the 2024-2025…

2 days ago

DARPA to simulate disease outbreaks: model lockdown, vaccination & messaging strategies

Why is DARPA modeling disease outbreaks & intervention strategies while simultaneously looking to predict &…

4 days ago

ManagedMethods launches Advanced Phishing solution against rising tide of malicious emails 

Earlier this year, a report from non-profit organization the Center for Internet Security shone a…

4 days ago

DARPA ‘CoasterChase’ looks to mitigate stress with ingestible neurotech

DARPA is putting together a research program called CoasterChase that aims to mitigate warfighters' stress…

5 days ago

U.S. Fusion Power Plant Design Passes Independent Review

In the global race to develop and commercialize fusion power reactors, U.S. scientists have reached…

5 days ago

Pet Health Meets Convenience: New Partnership Aims to Empower Pet Owners with At-Home Testing

Innovative Pet Lab, a science-forward company offering at-home health tests for pets, today announced a…

1 week ago